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Incentive: Recruitment
RESEARCH · MAX LEVEL 10

Incentive: Recruitment

Compare required levels and costs before progressing.

Level costs & requirements

Each row describes the target level. Prerequisite material costs are separate.

Target levelWoodFoodCoinsBase time (seconds)Required buildingsResearch prerequisites
100024,840Scholar Tower I Lv. 10
200024,840Scholar Tower I Lv. 10
300039,660Scholar Tower I Lv. 11
400039,660Scholar Tower I Lv. 11
500059,520Scholar Tower I Lv. 12
600059,520Scholar Tower I Lv. 12
700083,340Scholar Tower I Lv. 13
800083,340Scholar Tower I Lv. 13
9000108,300Scholar Tower I Lv. 14
10000108,300Scholar Tower I Lv. 14